Game Rules


Definitions of the Game Rules, in accordance with Article 3.9 of the Terms and Conditions.

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Article 1 - AMERICAN FOOTBALL
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Bet Acceptance
In the Event of the uncertainty about the Outcome of a Bet, settlement will be determined by the official result called by NFL or the official Game Book at www.nfl.com.
For the purposes of NCAAF games, Bets will be settled as per www.donbest.com. Any subsequent adjustments to those statistics after 24 hours will not count.

Winner
Winning Bets must predict the winner of the match.

Handicap 
Winning Bets must predict the team winning the match after the final score has been adjusted by the Handicap (point spread or side).

Total Points
Winning Bets must predict whether the total number of points (both teams combined) in a match is over or under a defined value.

Points on Match and Winner 1
• 1&-P : Home team wins the match and the total number of points (goals) scored by both teams is lower than the predetermined limit.
• 1&+P : Home team wins the match and the total number of points (goals) scored by both teams is higher than the predetermined limit.
• 2&-P : Away team wins the match and the total number of points (goals) scored by both teams is lower than the predetermined limit.
• 2&+P : Away team wins the match and the total number of points (goals) scored by both teams is higher than the predetermined limit.

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Article 2 - ATHLETICS
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Bet Settlement
In the Event of any disqualification, the medals ceremony will determine settlement of Bets with the Gold medal signalling first place, the Silver Medal signalling second place and the Bronze medal signalling third place. In the absence of a medal ceremony, all Bets will settled as first past the finishing line.

Event Winner
Winning Bets must predict the winner of an Event.
In the Event of any disqualification, the medals ceremony will determine the Bets settlement with the Gold medal signalling first place, the Silver Medal signalling second place and the Bronze medal signalling third place.
In the absence of a medals ceremony, all Bets will settled as first past the finishing line.

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Article 3 - BASEBALL
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Bet Settlement
In the Event of a pitching change prior to the match, all Bets on the match will be Void (no action).
Starting pitchers must throw at least one pitch for Bets to stand (action). For the purposes of these Rules, each team's starting pitcher is defined as the pitcher that throws the first pitch.

Abandoned/Postponed/Rearranged Matches
All Bets will be Void on matches that are Abandoned/Postponed/Rearranged to play, unless the match is rescheduled to finish within the same day of the original starting time (until 23 hours 59min 59sec at the same day)

Winner
Winning Bets must predict the winner of the match.

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Article 4 - BASKETBALL
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Bet Settlement
All Bets on basketball and European basketball matches are based on the score at the end of match (including overtimes), unless otherwise stated or the Bet already having been settled.
For the purposes of these Rules, Halftime is defined as the first scheduled 20 minutes of the 1st Quarter and 2nd Quarter. 21 Minutes Play is defined as the first 21 minutes of play.

Abandoned Matches
All Bets will be Void on matches that are abandoned before the completion of match, with the exception of Bets already settled or Bets on Winner, Handicap and which will be settled provided there has been 21 Minutes Play.

Winner
Winning Bets must predict the winner of the match.
Bets will be valid provided there has been 21 Minutes Play. For the purposes of this Bet an odd is offered for the 'tie'.

Halftime Result
Winning Bets must predict the result at Halftime.
In the Event of the match being abandoned before Halftime, all Bets will be Void. Bets will stand for matches abandoned after Halftime has been reached.

Handicap Prices
Winning Bets must predict the winner of the match after the adjustment of the Handicap value.
Bets will be valid provided there has been 21 Minutes Play. For the purposes of this Bet an odd is offered for the 'tie'.

Total Points
Winning Bets must predict the total number of points (both teams combined) at the end of the match (including overtimes).

Halftime Prices
Winning Bets must predict the winner of the match at Halftime.
For the purposes of this Bet an odd is offered for the 'tie'.

Fulltime Odd or Even
Winning Bets must predict whether the total number of points at the end of the match (including overtimes) is odd or even.

Tournament
Winning Bets must predict the winner of the tournament.
For the purposes of these Rules, winning Bets will settled at the completion of the playoffs and not the rankings at the end of the Regular Season, unless otherwise stated.

Points on Match and Winner 1
• 1&-P : Home team wins the match and the total number of points (goals) scored by both teams is lower than the predetermined limit.
• 1&+P : Home team wins the match and the total number of points (goals) scored by both teams is higher than the predetermined limit.
• 2&-P : Away team wins the match and the total number of points (goals) scored by both teams is lower than the predetermined limit.
• 2&+P : Away team wins the match and the total number of points (goals) scored by both teams is higher than the predetermined limit.

When the final score is a draw
When a basketball match finishes on a draw and no extra time is played, Bets on Winner and Winner related Bets (for example: Winner, Winner&O/U etc..) are cancelled and the stake is returned.
All fulfilled Bets are valid (Handicap, O/U, etc...).
In case extra time is played and the match does not finish on a draw, all Bets are valid including the extra time result.

Basketball player duels
Player places Bet on basketball player individual performance including extra time. Duel general rule applies.
1 – The first listed player
2 – The second listed player
In case a match is postponed and is not played 48 hours (at the most) after the original local timetable, all Bets will be set as void.
In case a match is abandoned and is not played 48 hours (at the most) after the original local timetable, all Bets that are not concluded will be set as void. General (fulfilled bets) rule applies.
Concluded Bet is considered to be the Bet whose result could not have been changed if the match had finished.

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Article 5 - BOXING
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Bet Settlement
All Bets on fights are based on the Official Result given at the completion of the fight unless otherwise stated or the Bet already having been settled.
Settlement will not be affected by any subsequent enquiry or alteration. All Bets will be Void in the event of a boxer being substituted.

Winner Bout
Winning Bets must predict which boxer wins the fight.
Fights officially start for Betting purposes after the bell is sounded for the first round.

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Article 6 - FUTSAL
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Bet Settlement
All Bets on Futsal matches are based on the score at the end of 40 Minutes Play unless otherwise stated or the Bet has already been settled. Extra Time and penalty shootouts do not count.

Winner
Winning Bets must predict the winner of the match.

Goal Handicap
Winning Bets must predict the winner of the match after the final score has been adjusted by the Handicap.

Over/Under
Winning Bets must predict whether the total number of goals is higher or lower than the predetermined limit.

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Article 7 - GOLF
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Outright
Outright Bets will be Void on players who have either not qualified or do not play in a tournament for any other reason.

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Article 8 - HANDBALL
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Bet Settlement
All Bets on handball matches are based on the score at the completion of 60 Minutes Play. Overtime and shootouts are not included unless otherwise stated.

Winner
Winning Bets must predict the winner of the match.

Handicap
Winning Bets must predict the winner of the match after the final score has been adjusted by the Handicap.

Total Goals
Winning Bets must predict the total number of goals (both teams combined) scored in the match.

Double Chance
Winning Bets must predict the Outcome of the match based on three selections; either the Home or Away team wins, the Home team wins or draws or the Away team wins or draws.

Points on Match and Winner 1
• 1&-P : Home team wins the match and the total number of points (goals) scored by both teams is lower than the predetermined limit.
• 1&+P : Home team wins the match and the total number of points (goals) scored by both teams is higher than the predetermined limit.
• 2&-P : Away team wins the match and the total number of points (goals) scored by both teams is lower than the predetermined limit.
• 2&+P : Away team wins the match and the total number of points (goals) scored by both teams is higher than the predetermined limit.

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Article 9 - ICE HOCKEY
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Bet Settlement
All Bets on ice hockey matches are based on the score after 60 Minutes Play. This is defined as the three periods of normal play. Overtime and shootouts are not included unless otherwise stated.

Winner
Winning Bets must predict the winner of the match.
Overtime does not count unless otherwise stated.

Double Chance
Winning Bets must predict the Outcome of the match based on three selections; either the Home or Away team wins, the Home team wins or draws or the Away team wins or draws.
Overtime does not count unless otherwise stated.

Over/Under
Winning Bets must predict whether the total number of goals is over or under the predetermined limit.
Overtime does not count unless otherwise stated.

Handicap
Winning Bets must predict the winner of the match after the final score has been adjusted by the Handicap.
Overtime does not count unless otherwise stated.

Points on Match and Winner 1
• 1&-P : Home team wins the match and the total number of points (goals) scored by both teams is lower than the predetermined limit.
• 1&+P : Home team wins the match and the total number of points (goals) scored by both teams is higher than the predetermined limit.
• 2&-P : Away team wins the match and the total number of points (goals) scored by both teams is lower than the predetermined limit.
• 2&+P : Away team wins the match and the total number of points (goals) scored by both teams is higher than the predetermined limit.

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Article 10 - MOTOR SPORTS
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Bet Settlement
All Bets are settled according to the official podium position. Subsequent changes in results, whether due to disciplinary hearings or otherwise, are disregarded.

Winner Race
Winning Bets must predict the winner of the race.
Bets stand even if the competitor does not compete. The race is deemed to have started after the signal to commence the warm-up lap. If a race is stopped and then restarted, all Bets stand regardless of any alteration in positioning.

Winner Qualifying Session
Winning Bets must predict the winner of the relevant qualifying session.
Bets will be settled according to the positions and times set during the final qualifying session.
For the purposes of this Bet, any subsequent adjustments of grid positions shall be disregarded. This includes also match Bets or other Qualifying Specials.

Driver Duel
Winning Bets must predict which one of the two nominated drivers finishes first.
If either driver fails to start then all Bets will be Void.
If both drivers fail to finish the race then it is the driver who has completed the most laps who is deemed the winner.
If both drivers retire on the same lap all match Bets will be Void.

Drivers Championship
Winning Bets must predict the winner of the Drivers Championship.
Any driver not taking part in the championship season will be treated as a Non Runner.
For the purposes of this Bet, settlement is based on the number of points accumulated immediately following the podium presentation of the final race of the season and any subsequent enquiries, disqualifications or alterations to the standings will be disregarded.

Constructors Championship
Winning Bets must predict the winner of the Constructors Championship.
Any constructors not taking part in a championship season will be treated as a Non-Runner.
For the purposes of this Bet, settlement is based on the number of points accumulated immediately following the podium presentation of the final race of the season and any subsequent enquiries, disqualifications or alterations to the standings will be disregarded.

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Article 11 - RUGBY
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Bet Settlement
For the purposes of these Rules, Halftime is defined as the scheduled first 40 minutes of the 1st Half. Regular Time and 80 Minutes Play is defined as the scheduled 80 minutes of play of the 1st and 2nd Half. Extra Time is defined as any scheduled periods of play after Regular Time and 80 Minutes Play.
All Bets on rugby matches are based on the score at the end of 80 Minutes Play, unless otherwise stated or the Bet already having been settled.
Odds relating to the score of the match after Extra Time may be offered at the end of a scheduled 80 Minutes Play.
All Bets specific to Extra Time will be made Void if a match is abandoned before its scheduled end, unless otherwise stated or the Bet already having been settled.

Abandoned Matches
All Bets will be Void on matches that are abandoned before the completion of 80 Minutes Play, unless otherwise stated or the Bet already havingbeen settled.

Winner
Winning Bets must predict the winner of the match at the end of Regular Time.

Handicap
Winning Bets must predict the winner of the match at the end of Regular Time after the final score has been adjusted by the Handicap.

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Article 12 - SNOOKER
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Bet Settlement
All winning Bets will be settled at the prices shown on the Website at the time the Bet was accepted.
This does not include any post-game disputes by either player that alter the final outcome of a match at a later point.

Winner
Winning Bets must predict the winner of the match.

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Article 13 - TENNIS
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Final Result
Winning Bets must predict who will win the match.
• 1 : First listed player
• 2 : Second listed player
If the match ends with the retirement of one of the players, all Bets on that match will be settled as Void, regardless of the result at that moment.

Total Games (total, by sets)
Winning Bets must predict if during the whole match, or in individual sets, there will be more or less games played than the predetermined limit.
• Under (<) : Bet is winning if there are less games than the predetermined limit
• Over (>) : Bet is winning if there are more games than the predetermined limit
When exactly the same number of games are played as the predetermined limit, all Bets are settled as Void.
If the set is abandoned on a 4-4 or 5-4 score, it is judged that the 'Total games' Bet has ended and that 'Over 9.5' is the winning selection. When the set is continued, more than 9.5 games must be played in that set.

Winner Set (1st, 2nd, 3rd,…)
The Player predicts who will win the nominated set (first, second, third,…).
• 1 : First listed player
• 2 : Second listed player

Games Handicap (match, set)
Winning Bets must predict the outcome of the match or set, in games, after the final score has been adjusted by the Handicap.
The calculation is as follows: the Handicap is added to (indicated by '+') or subtracted from (indicated by '-') the number of games won by the first listed player.
• H1 : Bet is winning when the first listed player has the advantage after the Handicap is factored in
• H2: Bet is winning when the second listed player has the advantage after the Handicap is factored in
When after the Handicap was factored in, both players have won the same number of games, all Bets are settled as Void.

Total Sets
Winning Bets must predict how many sets will be played in the match.

To win a set
Winning Bets must predict the tennis player who will win at least one set during the tennis match:
• 1S : First listed player wins at least one set
• 2S : Second listed player wins at least one set

First Set/Final Result
Winning Bets must predict who will win the first set and who will win at the end of the match.
• I1-1 : First listed player wins the first set and the match
• I1-2 : First listed player wins the first set, and second listed player wins the match
• I2-1 : Second listed player wins the first set set, and first listed player wins the match
• I2-2 : Second listed player wins the first set and match

Correct Score
Winning Bets must predict the correct score at the end of the match.

Tiebreak
Winning Bets must predict if there will be a tiebreak during the match or not.

To Win a Game
Winning Bets must predict who will win the nominated game in the course of the match.
• 1 : First listed player
• 2 : Second listed player

To Win two Games
Winning Bets must predict who will win two games in a row during the match.
• 1 : First listed player wins both games
• X : Each player wins a single game
• 2 : Second listed player wins both games

If a player retires before the match has started, all Bets will be canceled.
If a player retires after the match has started, general fulfilled Bets rule applies.
In case of match delay, the final result is awaited as long as the match is not abandoned or cancelled.
In case of disqualification of the player, the result on the tournament is considered to be valid, and all Bets are valid regardless of the tennis player participation in the tournament.
If the official data for specific results are unavailable 48 hours after the match ends, Bets are off and stakes are returned.

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Article 14 - FOOTBALL
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Bet Settlement
For the purposes of these Rules, Halftime is defined as the scheduled first 45 minutes of the 1st Half plus any added injury time of stoppage time.
Regular Time and 90 Minutes Play is defined as the scheduled 90 minutes of play of the 1st and 2nd Half plus any added injury time or stoppage time.
Extra Time is defined as any scheduled periods of play after Regular Time and 90 Minutes Play, plus any added injury time or stoppage time, golden/silver goals and/or penalty shootouts.
All Bets on football matches are based on the score at the end of a scheduled 90 Minutes Play, unless otherwise stated or unless the Bet has already been settled.
The Company is not responsible for any Errors or amendments to any match details displayed.
In the event of a match being played on a neutral ground the team displayed on the left will be considered as the home team and the team shown on the right will be considered as the away team.
The result of the match is valid regardless of who is the host of the match.

Abandoned Matches
All Bets will be Void on matches that are abandoned unless the match is rescheduled to play within the same calendar day.
If the match is abandoned after the 1st Half has been finished, and the match in not rescheduled to play within the same calendar day then all Bets will be settled according to the result that was achieved at the abandoned moment.

Winner
Winning Bets must predict the winner of match at the end of Regular Time.

Correct Score
Winning Bets must predict the match score at the end of Regular Time.

Double Result (Halftime & Fulltime)
Winning Bets must predict the result at Halftime and at the end of Regular Time.

First Goalscorer
Winning Bets must select the first player to score a goal in the match in Regular Time. Own goals do not count for the purposes of these markets.
Bets will be Void on players not taking part in the match. Bets on players that are substituted or sent off before the first goal is scored are settled as losers.
If a match is abandoned before the first goal is scored all Bets are Void including Bets on Goalscorer.
If a match is abandoned after the first goal is scored, all Bets stand.
These Rules applies to all football matches worldwide.

Halftime Result
Winning Bets must predict the result at Halftime.
In the event of the match being abandoned before Halftime, all Bets will be Void. Bets will stand for matches abandoned after Halftime has been reached.

Total Goals
Winning Bets must select the total number of goals scored in the match in Regular Time.
For example: '3+' means that the Bet is winning if there are 3 and more goals in the match.

Under/Over
Winning Bets must predict whether the total number of goals is higher or lower than the predetermined limit in Regular Time.

Half with Most Goals
Winning Bets must predict in which half the most goals are scored by either team in Regular Time.

Draw no Bet
Winning Bets must predict which team wins the match in Regular Time. In the event of a Draw, the Bets are Void.

Double Chance
Winning Bets must predict the Outcome of the match based on three selections: either the Home or Away team wins, the Home team wins or draws or the Away team wins or draws.

Goal Handicap
Winning Bets must predict the winner of the match at the end of Regular Time after the final score has been adjusted by the Handicap.

First Goal
Winning Bets must predict the team to score the first goal in Regular Time.
Own goals count to the side credited with the goal.

Time of First Goal/Time of 1st Team Goal
Winning Bets must select the time frame (e.g. 21-30 minutes) in which the first goal, first goal of a particular team or next goal is scored. The winning time frame will be settled as the time shown by the TV broadcaster covering the match.
If a goal is scored when 19 minutes, 5 seconds have elapsed on the clock, the winning time will be settled as being 'in the 20th minute'.
If a match is abandoned before the first goal is scored, all Bets placed on the first goal being scored in that time frame up to but not including the time of abandonment are lost.
For example: if the match is abandoned after 25 minutes, Bets placed on time bands 1-10 and 11-20 are losers.
If a match is abandoned after the first goal has been scored all Bets stand.

Total shots
Total shots represensts the accumulation of shots on target and off target. Blocked shots are not included. The Offical Information Source is UEFA.com.

Timed Goals/Corners/Cards/Substitute
Winning Bets must select whether there will be a one or more goals, corners or cards in a predetermined time frame.
The winning time frame will be settled as the time shown by the TV broadcaster covering the match.
If a goal is scored when 19 minutes, 5 seconds have elapsed on the clock, the winning time will be settled as being scored at 19:05.
If a match is abandoned during any of these time frames, all Bets will be Void, unless the Bet has already been settled.

Leading Minutes/Total Goal Minutes
Goal times are recorded as the full minute that they are scored in accordance with the TV broadcaster's coverage of the match.
For example: a goal scored after 0 minutes and 20 seconds will be recorded as the 1st minute. A goal scored after 73 minutes and 2 seconds will be recorded as the 74th minute.
Any goal scored in injury or stoppage time in the 1st Half will be recorded as the 45th minute. Any goal scored in injury or stoppage time in the 2nd Half will be recorded as the 90th minute.

Total Corners/Corners in 1st Half/Corners in 2nd Half
Winning Bets must select the number of corners taken either as exact amounts (e.g. 8 corners) or within a certain range (e.g. 12-14 corners) in Regular Time.
Corners that are awarded but are prevented from being taken for whatever reason do not count. Settlement will be made with reference to all available evidence.
In the Event of a match being abandoned before Halftime, all Bets will be Void. If the match is abandoned before the end of Regular Time, all Bets other than those for 'Corners in 1st Half' will be Void.

Outright Divisional Betting
In divisional Betting, the finishing positions of the teams at the end of the scheduled program of matches will determine the placements with no allowance for playoffs or subsequent enquiries resulting in points deductions by the respective leagues.
If any team has points deducted during the season from its total attained on the field of play, the deduction will be included in its final total. However, if any deduction is made after all the games in that division have been completed, it will have no effect on the final total.

Outright Divisional Handicap Betting
Winning Bets must predict the team winning the division based on the application of the Handicap.
At least one team in each division will start from scratch and all other teams in the division will be awarded a set number of points (or Handicap start). Final placements will be determined by adding the points awarded to each team to the total number of points accumulated over the season.
Bets must be placed prior to the start of the season and Dead Heat Rules apply to teams level on points. Goal difference does not count.

Player to Score at Any Time
Winning Bets must select a player to score at any time in a match in Regular Time. Own goals do not count for the purposes of this market.
Bets will be Void if the player does not start at any time in Regular Time. All players who take part in the match will be considered as Participants.

End of Season Specials
The end of the season is defined as the time when the League programme has been completed.

Kick Off
Winning Bets must predict which team will kick off the match.
Bets will only be accepted prior to 10 minutes before kick off.

Goals per Leagues
Winning Bets must predict the total number of goals on a certain number of matches within one football league.
In case of match delay or cancellation it shall be considered that precisely two goals were scored in this match.
In case of delay or cancellation of two or more matches the Bet is declared invalid and all Bets are settled as Void.

First Goal Method
Winning Bets must select the method of the first goal that will be scored in the match in Regular Time.
Own goals do not count for the purposes of these markets when it is not available in the offer for this bet.
If the first goal is an own goal, and it is not available in the offer of the bet, the bet will be a loser ticket.

Zero bet 
Winning Bets must predict the winner of the remaining game time of the Event, regardless of what the current Result of this event is.
The Result is put back at 0-0 at the time of placing the Bet.

Total cards
Player places bet on total number of cards.
For all games related to total cards the following rules apply:
Cards which are shown to the players, regardless of whether they are on the pitch or not, are counted.
Cards which are shown to the coach or officials do not count.
Cards which are shown after regular time of game do not count.
Second yellow card shown to the same player, counts as yellow and red at the same time.

First yellow card in the match
Player places bet on which team will get the first yellow card in the match. In case of the yellow card is given to both teams at the same time, the bets are void.

Goal Scorers Duel
General duel rule applies.
If both players score the same number of goals, Dead heat rule applies. If both scorers do not score, bets are cancelled and stakes are returned.

First card in the match
Football player is shown the first card in the match (yellow or red). In case of the card is given to more than one player at the same time, stake is returned.

Number of shots to the goal
For all Bets related to total shots the following rules applies:
1. Blocked shots do not count
2. Data is received from the official site of the match organizer

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Article 15 - VOLLEYBALL
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Bet Settlement
All Bets on volleyball matches are based on the score at Full Time. Overtime is not included unless otherwise stated.

Abandoned Matches
If a match is abandoned all Bets will be Void.

Winner
Winning Bets must predict the winner of the match.

Winner Set
Winning Bets must predict the winner of the set.

Correct Score
Winning Bets must predict the correct score in the match.

Total Points
Winning Bets must predict whether the total combined number of points of both teams in the match is higher or lower than a predetermined limit.

Set Points
Winning Bets must predict whether the total combined number of points of both teams in the set is higher or lower than a predetermined limit.

Tournament Winner
Winning Bets must predict the winner of the tournament.
Bets will be settled at the end of the playoffs. Rankings at the end of regular season do not count.

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Article 16 - CYCLING
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Winner Stage
Winning Bets must predict the winner of the relevant stage.

Stage Rider Duels
Winning Bets must predict which of the two riders finishes first in the relevant stage.
Both riders must start the stage for Bets to stand.
If both riders retire from the stage then Bets will be Void, regardless of their position at the time of retirements.

Outright
Winning Bets must predict the winner of the race (see: Outright Bets, Betting Rules, article 3.6).

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Article 17 - WINTER SPORTS
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Bet Settlement
If for whatever reason a selection does not start a Winter Sports Event, the Bet is Void even if the Event takes place.

Winner Downhill/Slaloms/Ski Jumping
For match Betting, both participants must start the Event for Bets to be valid. In ski jumping, both jumpers must qualify for and start the Event for Bets to be valid.

Alpine Skiing
In the Event of no skier completing the Event, Bets will be Void.

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Article 18 - E-SPORTS
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To Win Match / To Win Map (including Current and Next) / Double Chance
If a match or map is replayed due to a draw, the replayed match or map will be treated as a separate entity/event. In the event of a match or map starting but not being completed, then all Bets will be void unless after the start of the match a player is disqualified, in which case the player/team progressing to the next round or being awarded the victory by the governing body of the specified competition, broadcast or game API will be deemed the winner for settlement purposes.

If a player/team is given a walkover on at least one map before the match starts, all Bets will be void.

If a match or map is replayed due to a disconnection or non-player related technical problem, pre-game Bets will stand on the replayed match or map in accordance with the official result. All in-play Bets on the affected match or map will be void unless the outcome is already determined, and the replayed match or map will be treated as a separate entity.

Handicap Betting / Total Map Betting / Correct Score Betting / ‘Race to’ Maps
Bets are void if the statutory number of maps are changed, or differ from those offered for Betting purposes. In the event of a fixture starting but not being completed, Bets will be void unless the outcome is already determined.

To Win At Least One Map
In the event of a fixture starting but not being completed, Bets will be void unless the outcome is already determined.

StarCraft II
Map Betting: In the event of a draw, To Win Map market will be voided.

Winning Race / Winning Player Nation
In the event of a fixture starting but not being completed, Bets will be void unless the outcome is already determined.

CS:GO

Map/Round Betting
Bets are void if the statutory number of maps/rounds are changed, or differ from those offered for Betting purposes.

Round Betting
If a round is replayed due to a disconnection or non-player related technical issue, pre-game Bets will stand on the replayed round in accordance with the official result. All In-Play Bets on the affected round will be void unless the outcome is already determined and the replayed round will be treated as a separate entity.

Player Match-Ups
In the event of a specified player not playing the entire map, all Bets will be void unless the outcome is already determined.

Kill markets: Will be settled based on the official scoreboard, broadcast or game API.

Bomb markets: Will be settled based on the official scoreboard, broadcast or game API.

LOL

Map Betting
In the event of a draw, To Win Map market will be voided.

First Blood markets
Only kills by the opposition team / player will count.

Kill markets
Will be settled based on the official scoreboard, broadcast or game API.

Monster markets
Will be settled based on the official scoreboard, broadcast or game API.

Building markets
For settlement purposes all buildings destroyed count as being destroyed by the opposing team, regardless of whether the last hit was from a Champion or Minion or whether or not they are respawned buildings.

In the event of a surrender, the final number of Towers and Inhibitors destroyed will be settled on the minimum number of Towers and Inhibitors necessary to win the game at the point of surrender. These additional buildings will be treated as though destroyed by the winning team and are restricted to five Towers and one Inhibitor.

In the event of a surrender, Bets on Next Building Destroyed markets will be void.

All time based Bets are settled on the in-game clock, and do not include the period before minions spawn. In the event of a fixture starting but not being completed, Bets will be void unless the outcome is already determined.

DOTA2

Map Betting
In the event of a draw, To Win Map market will be voided.

First Blood markets
Only kills by the opposition team / player will count.

Kill markets
Will be settled based on the official scoreboard, broadcast or game API.

Creep markets
Will be settled based on the official scoreboard, broadcast or game API. Settlement is determined by the team to slay Roshan, and not who picks up the Aegis of the Immortal.

Building markets
For settlement purposes all buildings destroyed count as being destroyed by the opposing team, regardless of whether the last hit was from a Hero or a Creep. The number of barracks will be determined by individual ranged and melee barracks destroyed.

In the event of a surrender, the final number of Towers and Inhibitors destroyed will be settled on the minimum number of Towers and Inhibitors necessary to win the game at the point of surrender. These additional buildings will be treated as though destroyed by the winning team and are restricted to five Towers and one Inhibitor.

In the event of a surrender, Bets on Next Building Destroyed markets will be void.

All time based Bets are settled on the in-game clock, and do not include the period before minions spawn. In the event of a fixture starting but not being completed, Bets will be void unless the outcome is already determined.

WOT

First Blood markets
Only kills by the opposition team / player will count.

Kill markets
Will be settled based on the official scoreboard, broadcast or game API.

All start times displayed are an indication only and not guaranteed to be correct. If a match is suspended or postponed, and not resumed or rescheduled to commence by the end of the day (local time), then Bets will be void.

If a match begins before its scheduled start time, then all Bets placed after the actual start time will be void. All Bets placed before the actual start time will stand. Any unplayed, postponed or forfeited match will be treated as a non-runner for settlement purposes.

All Bets will be settled using the official result as declared by the relevant governing body of the competition concerned. In the event of a match or map starting but not being completed, then all Bets will be void unless the outcome is already determined.

If any team or player name is misspelled, all Bets will still stand unless it is obvious it is the wrong selection.

If in an official match a player plays with the wrong nickname/gamer-tag or on a smurf-account, the result is still valid unless it is evident that it is not the player expected to play in the match.

In the event of a team name change occurring as a result of a team leaving an organization, joining another organization or officially changing their name, all Bets will stand.

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Article 19
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The Company may apply the markets for one sport to another sport if the Rules of the sport are the same or similar.

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Article 20
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The Company reserves the right to offer Betting, in addition to the aforementioned sports, for other sports and non-sports Events with a clearly measurable outcome with clear and unambiguous results. These Events might include:

  • Non-sports competitions:
    • Singing competitions
    • Beauty pageants
    • TV program winner Betting
    • Political Events results Betting
    • Academy Awards (Oscars)
    • Film festival winners
    • Weather forecast
    • Financial Betting (Dow Jones value, FTSE value, stock movement)
    • Church Events Betting
    • Prize winner Betting (Nobel Prize, Pulitzer Prize)
    • Betting on important Events from the life of celebrities
    • Betting on the best video game
    • Betting on the best book
    • Betting on the best magazine
    • Betting on the winners of local traditional competitions
    • Betting on surreal Events (aliens, space ships)
    • Predicting macro-economic movements (oil price, state bankruptcy)
    • Betting on the Outcome of court Outcome
    • Technological Events Betting (name of the new software, year of publishing new versions)
       
  • Sports competitions:
    • Horse racing
    • Badminton
    • Beach volley
    • Beach soccer
    • Biathlon
    • Bowls, Cricket
    • Darts,
    • Rowing
    • Archery
    • Swimming
    • Table tennis
    • Gaelic sports
    • Speedway
    • Cross Country
    • Australian Rules Football
    • Floorball
    • Netball
    • Chess
    • Hurling
    • Curling

The terms under which Bets are accepted are the same as the Betting and Game Rules for Pre-match Bets, and if there are Bets which are not defined in the Betting and Game Rules, the Company is obligated to publish additional Rules with definitions in the Offer.

For all other Events not defined by these Rules the Company shall seek subsequent consent from relevant authorities.